7 Days to Die “Redlight, Greenlight?” Review

 

471585604_1381716963

Type of Game:

Open world survival crafting sandbox sim

Version Played:

PC version through Steam

Similar Games:

DayZ and Minecraft

The Good:

  • Big open maps that can easily support hundreds of players online (some servers player cap is at 999).
  • Plenty of loot to find like weapons (ranged and melee), medicinal items, construction materials and clothing.
  • Very easy to craft: just click on what you want to craft and it shows what you need in the window above.
  • Server browser is very nicely done, you can find what kind of server your looking for in a couple of seconds.
  • Gameplay is fast, fluid without any stutter or gameplay bugs.
  • Anti-cheat system in place to stop hackers ruining your game online.

The Bad:

  • Single player can get very boring.
    • No helpful NPC’s that can assist you.
  • Graphics is below par for this genre (for those it matters too).
  • No visible health shown on non human enemies, which would make surviving a bit easier.
  • No progress or feeling of advancement.

Nitpicking:

Single player had absolutely no bugs of any kind, but soon as i tried to play online I met a small bug with some grass that had destroyed my crops which I was farming for a good couple of hours. That has been promised to be fixed soon by the developers, but apart from that no game breaking bugs to be found.

Did I make time to complete it?

No you can’t complete this survival simulator

Redlight or Greenlight?

green

This game is currently at a greenlight.

7 Days to Die is a good survival sim as long as you don’t mind below par graphics with plenty to do online, which is where these survival games are great. Not bad price for the game (if you can afford it, if not wait for another steam sale as it was on sale at a very good price for £10.44 during the last sale).Great to play online with friends scavenging what you can, fighting PvP players and non human enemies (which not all are zombies) and building some kind of fort for yourself and friends.

Reviewer:

Beefy

Game Information:

Link to 7 Days to Die’s Steam page for full game information

Super Time Force Ultra Review

 

STFU

Type of Game:

2D Action Platformer Shooter

Version Played:

PC version through Steam

Similar Games:

Braid, Contra, Megaman, and to a lesser degree Broforce

The Good:

  • A gameplay that is a fantastically perfect blend of Braid (time altering abilities) and Contra
  • A multitude of unlockable playable characters that each have different skills, which can drastically change the way you approach the level
    • Example: one character has the ability to block shots and repel them back at the attacker, whilst another character has the ability to shoot through objects such as walls and doors
  • Campaign progression is provided by a level selection map, not unlike Megaman, that lets the player choose the path they wish to take through the game  
  • The ability to rewind time and play alongside a “ghost” copy of yourself creates mind-boggling gameplay scenarios that are as much a joy to watch as it is to play
    • One situation found my character pinned down by gunfire, which didn’t allow me to progress. Rewinding time helped me load up the shield character that kept the bullets from destroying me, then I rewound time again to bring out my grenade character who was able to shoot while being shielded by the “ghost” copy of my previous character. It makes more sense when you play it, which I strongly encourage!
  • Virtual reality missions add a puzzle element to the game, which is just as enjoyable as the main campaign. VR finds you hitting switches and jumping gaps while figuring out the correct sequence in time-space.
    • One example found me hitting a switch to the right, which locked me in a room unable to get to the other switch on the left. No problem, I just had to rewind time to get back to the start to get to the left switch. My ghost then proceeds to hit the right switch shortly after!
  • The game is quite humorous and never takes itself seriously, which is very appreciated considering how tricky a narrative would have to be to support this form of time travel
  • There is great deal of variation in environment types between levels. They range from post apocalyptic Mad Maxx style themes to air hovercraft car-based levels
  • The difficulty for the most part is all skill related, much like Super Meat Boy, meaning that it is quite daunting at first. Once you’ve practiced a level a number of times, which you end up doing just by rewinding portions numerous times, you can start speedrunning levels like a pro.
  • The music and sound effects are retro and wonderful, which help support the frantic nature of this game

The Bad:

  • The difficulty may very well be a deterrent to most casual players as it is unforgiving.
  • Gameplay can get very hectic and make it hard to locate your player amidst your previous selves. This can make boss battles quite unnecessarily challenging.

Can you play it while the children are awake?

The pixelated graphics are not very detailed, which means most of the violence will not upset younger children. The game does involve a lot of violence on par with the contra games of old, so keep that in mind when playing in front of your children. It does glorify guns and weapons.

Did I make time to complete it?

I beat many of the levels and unlocked a good handful of playable characters. I am determined to finish STFU, which is a testament to its fun factor.

Recommended Purchase Price:

Super Time Force Ultra is well worth the $14.99 asking price. This game belongs in any retro 2D gaming fan’s library. STFU has so much personality and overall flair that every moment is a blast to play. The dangling carrot of more characters is just icing on the cake for the enjoyable levels. Anyone who is a fan of Contra or Megaman owes it to themselves to pick this one up!

OR

100% of current retail value of $14.99

Reviewer:

MisterS42

Game Information:

Link to STFU’s Steam page for full game information

Gang Beasts “Redlight, Greenlight?” Review

boxArt5

Type of Game:

Physics-based local multiplayer brawler

Version Played:

Early Access PC version through Steam

Similar Games:

Super Smash Bros, Stair Dismount, wrestling games

The Good:

  • Physics-based environments that can kill the players (the “fan level” is especially good), however with a caveat (see The Bad).
  • Can be amusing to fling yourself at other players in the futile hopes of body-checking them into a meat grinder.

The Bad:

  • Needlessly hard to control – at first, this was amusing, but as time went on it became annoying.
  • Almost every level has areas where a downed character can get stuck in a corner.
  • Related to the above, once a character is knocked down, it is nearly impossible to get back up if another character is beating on them (this could possible be alleviated with more players participating, as the assailant would be under attack by other players, allowing the downed character a chance to get back up).
  • There needs to be a more efficient way to throw/move downed characters, especially since the only way to kill another player is to have the environment take them out.
  • As with most multiplayer games, Gang Beasts needs to have an online option.

The Writing:

N/A

Did I make time to complete it?

My brother and I played every level available at this time.

Redlight or Greenlight?

redt

This game is currently at a redlight.

After you get past the initial laughs at the physics, there isn’t much of a game here. The promised features of AI-controlled enemies, boss battles and various game types would make it worth maybe $15 at most, otherwise it feels more like a quick physics-based distraction, akin to Stair Dismount.

Reviewer:

Mudlab

Disclaimer: Gamer’s Glance was provided a review copy of this game

Game Information:

Link to Gang Beasts’ Steam page for full game information

Spacebase DF-9 “Redlight, Greenlight?” Review

maxresdefault

Type of Game:

Sandbox sci-fi building simulation

Version Played:

PC version through Steam (Alpha 6c, 6d, and 6e)

Similar Games:

Startopia, Prison Architect and to a lesser degree The Sims

The Good:

  • Easy to use UI.
  • Crisp and clear graphics.
  • Plenty of random events that always keep you busy.
  • Recruit new staff to work for you as a single staff member can only do one type of work like “build,” “mine asteroids for more matter,” etc.
  • After the initial building of your space station you can play as you want.
  • Pirates and raiders will keep you on your toes.
  • Constant updates for the game (you can tell the dev team care about the game).

The Bad:

  • Recommended to watch the “Learn to play” video before you play, as your first three members have eight real time minutes of oxygen, so you need to get them to build your base which needs to include an airlock, oxygen recyclers and a reactor in your base, thankfully there are tool-tips to help. Link here: Learn to play Spacebase DF-9
  • Game seems a bit too pricey for what it actually is, as it’s only in the alpha stage and it feels like a fair bit of content is not there. For example, there is no early warning system of where the pirates and raiders will turn up in a certain part of your spacebase.

Nitpicking:

Only bad thing I can see with the game so far is that it seems very daunting at the beginning with your three staff members having limited oxygen – if you haven’t built an airlock with a power supply by that time, you’ll have to wait for a ship to come by and offer you some additional staff, so it really is beneficial to a new player to the game to watch the aforementioned “Learn to play” video. I haven’t noticed any game-breaking bugs, although there was one instance where I couldn’t place a shelf (used for staff members to store their belongings) at a certain angle on a wall.

Did I make time to complete it?

This game can’t be completed as it just keeps going on and on.

Redlight or Greenlight?

green

This game is currently at a greenlight.

I could spend many hours on it doing my own thing without having to worry about a “Game Over” screen. I would recommend waiting for SBDF9 to go on sale (around $10 USD) or at least waiting until its beta phase to pay full price as there will be more content. There could even be multiplayer, making it possible to visit other people’s spacebases…the game is full of possibilities.

Reviewer:

Beefy

Game Information:

Link to Spacebase DF-9’s Steam page for full game information

Running with Rifles “Redlight, Greenlight?” Review

 

capsule_467x181

Type of Game:

Open world top-down tactical shooter

Version Played:

PC version through Steam (Beta 0.97.1)

Similar Games:

Tiny Troopers, Commandos and to a lesser degree the Battlefield series

The Good:

  • Easy to mod for making maps, weapons, factions and vehicles.
  • Events happen in-game like capturing enemy vehicles and returning them to your armory.
  • Co-op and PvP online game modes with up to 64 players on a server.
  • Gain ranks to purchase more guns and have AI bots under your command.
  • Features single player to practice against AI bots.
  • Massive maps with plenty to explore and secret things to find.
  • Easy to use cover system.
  • Various things to capture like trucks, loot and guns.

The Bad:

  • AI Bots seem a bit aim botty.
  • Co-op can be a bit boring (needs more diverse events to complete).
  • No tutorial to explain things a bit better.

Nitpicking:

The UI is non-existent; yes the two-man dev team have said they want a game with more view of the map without much blocking the way, but surely it’s up to the players to have more or less on screen that could aid us like a minimap or maybe even a health meter. Apart from that, there’s hardly anything wrong with the game, no game-stopping bugs or crashes to desktop.  

Did I make time to complete it?

The game can’t be completed yet, maybe it will be in the future but I’ve spent about 20 hours on it so far.

Redlight or Greenlight?

green

This game is currently at a greenlight.

Running with Rifles offers so much as it already is, with a lot promised in the future, for the price of $9.99 USD or £6.99 GBP. It’s a great war game where you don’t have to worry about your computer specs (unlike the FPS variants) and its a complete blast solo or with friends. If you want to try it out, the demo is here: http://www.modulaatio.com/runningwithrifles/?page_id=22

Reviewer:

Beefy

Game Information:

Link to Running with Rifle’s Steam page for full game information

The Red Solstice “Redlight, Greenlight?” Review

logo02

Type of Game:

Third Person Tactical Real-Time Shooter

Version Played:

Early Access PC version through Steam

Similar Games:

Warcraft 3: Night of the Dead mod, XCOM, and to a lesser degree Left 4 Dead

The Good:

  • One of few games that offers 8 player coop over a non-local environment!
  • Multiple classes to choose from, with unique abilities and loadouts that run the gamut of shooter/MOBA tactics: Assault, Heavy Support, Recon, Marksman, Demolition, Terminator, Hellfire, and Medic
  • Randomly generated item spawns help make every gaming session different and unpredictable
  • Randomized missions also offer different objectives that add to the replayability 
  • Also adding to the longevity of the game are the different gametypes that place changes to the setting and difficulty levels
  • A large amount of weapon-types (though some are locked to specific classes), which feature numerous stats that determined their purpose in varying combat scenarios
  • The music and sound effects are well done and aptly convey a sense of dread and suspense
  • The story line and lore is complex and deep, which can assist with the player’s ability to immerse themselves in the game
  • The game rewards great teamwork which is important to have in a tactical shooter
  • Very few bugs and glitches for an early access title, especially considering the massive amount of content offered; those that do pop-up are quickly handled by the development team
  • The plethora of achievements and rank unlocks help encourage game progression

The Bad:

  • Overall presentation is not very polished and doesn’t help market the immensely deep game underneath. A serious example of making sure not to judge a book (game) by its cover (presentation)
  • The voice over during the beginning cutscene is atrocious and immediately sets the players’ expectations low
  • The complex user interface and menus are also off-putting and require putting time into the tutorial to fully understand
  • While the tactics keep the gameplay varied, the actual gunplay can get repetitive (though this can be said of most shooters). That said, if you aren’t a fan of shooters this won’t change your mind or opinion.

Can you play it while the children are awake?

There is quite a lot of gun and other weapon-based violence. There was not, at least in my time with the game, any profanity. I’d say it would be fine for children 8+, but that of course can vary depending on the child.

Did I make time to complete it?

This is primarily a multiplayer game, so completing it is not an option. I did, however, put numerous hours into it.

Redlight or Greenlight?

green

This game is currently at a greenlight.

The content that is currently offered is well worth the asking price of $19.99. In fact, the amount of content is beyond most shooters that are currently available as completed titles. I will say that I was interested in this game due to the RPG and progression elements – I am typically not a fan of shooters. The last statement of The Bad rings true for me as this game did not change my poor opinion of shooters. If you are a fan of the genre, however, you will find PLENTY to enjoy in The Red Solstice.

Reviewer:

MisterS42

Game Information:

Link to The Red Solstice’s Steam page for full game information

Darkwood “Redlight, Greenlight?” Review

logo (1)

Type of Game:

Top-down horror survival PDL with crafting elements

Version Played:

Early Access PC version through Steam

Similar Games:

Teleglitch, Don’t Starve, the Silent Hill series, and to a lesser degree Hotline Miami

The Good:

  • A truly intriguing storyline filled with mysteries around every corner. It feels like you’ve stepped into a Silent Hill storyline, but crafted by David Lynch.
    • This makes exploration a much more enjoyable experience as uncovering parts of the story really add depth to the game
  • The game is really difficult, which adds A LOT to the tension of each decision you make. The lack of resources and constant sense of dread creates an experience similar to playing Dark Souls, except just way scarier (quite a feat, I know).
  • Randomly generated maps help with the sense of disorientation each time you play and adds to the replayability of the title.
  • The crafting aspect to the game is very deep and intuitive. As I mentioned before, resources are limited, so finding a stockpile of items is a very rewarding experience.
    • Crafting also lends itself to the defense building that needs to occur every game night, which if you find yourself itemless during well… just make sure you have plenty of wood and nails.
  • The music and ambient noise is appropriately creepy and adds to the horror of playing.
  • Combat is easy to grasp and works very similarly to Hotline Miami, which can lead to some frantic combat scenarios.
  • The intentional lack of hand-holding in the beginning of the game can create a constant sense of discovery not unlike Don’t Starve.

The Bad:

  • As expected for an early access title, the game has bugs and glitches which can ruin the immersion at times. Though definitely not as bad as other early access titles.
    • One example of a bug was a loading problem, which caused some difficulty picking up where I left off when trying to access a saved game. This has since been addressed.
    • Another bug (as the dev team has referred to it as such in the forums) is the excruciatingly long initial world generation time. I had thought that the game had crashed the first time I played. This is something they are working on. 
  • Currently only Chapter One is available, which is bad only because I want more of this amazing game!

Can you play it while the children are awake?

No… Just no.

Did I make time to complete it?

I finished what was currently available, which was Chapter One.

Redlight or Greenlight?

green

This game is currently at a greenlight.

The content that is currently offered is well worth the asking price of $14.99. The experience is a horror game fan’s terrifying bliss. Darkwood has mysteries around every corner, frightening sounds you feel like you imagined, fearsome creatures that don’t relent, frenzied combat that leaves you breathless, and panicked defense building which all come together to create a phenomenal gaming experience. Knowing there is more to come is just icing on the cake.

Reviewer:

MisterS42

Game Information:

Link to Darkwood’s Steam page for full game information

Abyss Odyssey Review

Abyss Odyssey Logo

 

Type of Game:

Platformer

Version Played:

PC version through Steam

Similar Games:

Azure Tower, the 2D Castlevania games, and Rogue Legacy

The Good:

  • The art and animations are BEAUTIFUL. I mean, really gorgeous. All the assets. Sound is also fantastic, the guitar strings are particularly well done and haunting.
  • Jumping/double-jumping are spot on, a must for a platformer.
  • The combat system is deceptively simple and can be compared to your standard fighting game. Attacking, specials, block and grab for any opponent who is blocking. The best part is that ALL the enemies have these abilities, and you had better believe that if you’re leaning on that block button too hard, you’re going to get thrown and probably comboed. Best enemy combat for this kind of game I have ever seen.
  • One of the core game mechanics is to switch your character with a monster you have captured – they then have their own fighting moves as listed above, and there are versus and co-op modes where you can adventure with a friend or fight against them, and the playing field is relatively even no matter what character/monster you choose.
  • Upon death, you respawn as a city guard and have to fight your way to the nearest altar to resurrect into your main character. Pretty innovative, though the guards could be a little better at jumping.

The Bad:

  • Though this looks like a Metroidvania game in the trailer, it’s not. All the levels in the abyss are generic platforming sections with traps – your standard fare. The backgrounds, though they change, do not affect the level play one iota – no monster is specific to a level theme unless you count the frozen fish. So it’s basically reskins all the way down the abyss, and there’s no innovation in the level design at all.
  • The levels of experience are almost inconsequential. Once you become good at the fighting system, this game becomes much easier, and I didn’t notice much difference in the levels going down once I became semi-decent at getting combos.
  • Even though the game includes a training mode, this game could have benefited from a tutorial and there was ample opportunity (with ALL, not just some, of the control scheme and abilities you have right off the bat) to present one in the prologue. For example, I did not know I would dodge using the left and right shoulder buttons until I saw it in the menu, since the game only tells you to use the block+direction method.
  • The story is sorta “meh.” I get what they were going for, but there’s no storytelling impact in finding random journal pages. Outside of the intro wherein the heroine explains what she is and her purpose through expositional dialogue, I encountered almost no storyline in my playtime.

While I’m picking nits…

ZERO BUGS. Phenomenally clean release. Altus keeps up the quality.

Recommended Purchase Price:

This game lives and dies on its fighting mechanics and ability to switch characters, and thankfully this is executed really well. Though all the levels are pretty much interchangeable and uninspiring, the challenge is constant and fast-paced, and unlocking new characters is rewarding even if obtaining them can be difficult. Recommended at its current price, and can’t wait to play co-op and versus.

or

100% of current retail value of $14.99

Reviewer:

Rod Kimble

Game Information:

Link to Abyss Odyssey’s Steam page for full game information

Knightmare Tower Review

 

logo

Type of Game:

Vertical Endless Runner (there really isn’t an appropriate genre for this game)

Version Played:

PC version through Steam

Similar Games:

Toss The Turtle, Canabalt, and Temple Run

The Good:

  • An excellent time waster that will keep you engaged throughout your 5 – 6 hour playthrough
  • Unlocks and in game purchases (no IAPs here) keep you coming back to play just “one more game”
    • The challenge system especially keeps you motivated as it constantly adds a new “quests” for the player to complete for in game gold (ex: reach a certain height without falling or blow up ‘x’ amount of monsters with a bomb)
  • Colorful and vibrant character/monster designs are welcome and keep the game feeling playful
  • Fast gameplay sessions make it an excellent game to load up when you just want a quick game fix
  • Numerous enemy types make for a nice variety of game strategy as they are introduced deliberately at appropriate intervals of progression 
  • Playing with a gamepad is intuitive and responsive, but not the best way to play the game (see below)

The Bad:

  • Being a fan of the free flash version I was expecting the game to feature mouse controls, which were the best way to play the game. Unfortunately, at the time of this writing mouse controls are not part of the game
  • The overall length of the main game is only about 4-5 hours, which  is quite short. While it features an endless mode, I never felt compelled to jump into that due to the lack of an end goal

Can you play it while the children are awake?:

The gore is there. The monsters are split apart in a cartoony colorful way, but they are still split apart. I had no problem let my eight year old watch, but anything younger may be sketchy.

Did I make time to complete it?

The main game was a blast and well worth the time I spent playing it. The game plays like a premium iPad title and it should be purchased with that in mind. It is to be play in short spurts and enjoyed in a few sessions. I found it held my interest enough to complete it, so as I normally don’t complete games that is a compliment in and of itself. It is well worth the budget price of $3.99

Recommended Purchase Price:

$3.99

or

100% of current retail value of $3.99

Reviewer:

MisterS42

Game Information:

Trailer:

Link to Knightmare Tower’s Steam page for full game information

Noir Syndrome Review

boxArt5

 

Type of Game:

Side-scrolling detective simulator

Version Played:

PC version through Steam

Similar Games:

Where in the World is Carmen Sandiego?

The Good:

  • The tutorial is short, to the point, and drops you right into the game directly afterward.
  • The music is great, if not slightly stock-sounding.
  • The overall feel of the game is somewhere between Where in the World is Carmen San Diego? and Gunpoint (the latter of which is mainly due to the resemblance of the main characters).
  • It’s genuinely difficult to pin down a suspect, and the procedural nature of the clues/suspects makes it feel like you’re doing actual detective work.
  • Related to the above, there is a real sense of accomplishment when you manage to nab the right suspect.

The Bad:

  • The action areas tend to overlap. For example: (spoilers ahead) If a woman is standing in front of the mob’s safe, you have to wait for her to move before you can interact with her, otherwise you might end up accidentally stealing from the mob.
  • Similar to the above, if a character is standing in front of a stairway/elevator, you have to wait for them to move before you can do anything.
  • The characters are very nondescript. It would’ve been nice to have some sort of indicator above each character after you’ve talked to them with at least their name.
  • Each game has the same background story, with only the culprit changing each time. After two cases in a row, I didn’t feel like playing a third. The badges (in-game achievements) system might be tempting, but doesn’t look like it provides enough replayability.
  • The notifications of areas of interest don’t remain on the map longer than a day or two. Would be nice to have them remain until you’re able to visit each area.

The Writing:

This is a game primarily about talking to people. Without any voiceovers, you have only the text from each character upon which to base your accusations. That being said, I was disappointed that the same lines get repeated by many different characters. It really destroyed any sense of these characters being unique, or individuals at all. When you talk to two characters of the same gender, the only thing differentiating character A from character B was their name.

Did I make time to complete it?

I’ve shot or arrested the wrong suspect many, many times. I’ve managed to catch the right guy/girl twice.

Recommended Purchase Price:

Despite The Bad, for under $5 this game is worth checking out if you like detective-themed games.

or

100% of current retail value (during the Steam Summer sale) of $4.68

Reviewer:

Mudlab

Disclaimer: Gamer’s Glance was provided a review copy of this game

Game Information:

Link to Noir Syndrome’s Steam page for full game information

Follow

Get every new post delivered to your Inbox.

Join 607 other followers